Stritix

Share Your Screenshots

1,066 posts in this topic

If you have been working on something that you would like to share with us but perhaps don't wish to create a separate thread for it, then post it here!

 

I'll start.

 

I'm currently working on a custom Sonic the Hedgehog engine in Multimedia Fusion 2. It's similar to the classics, but the pinball physics are much stronger. I'm doing my own thing while still trying to remain true to Sonic's roots. Here's some screenshots I took a few months ago of the engine test phrase. The character sprites are indeed custom.

 

XE67PFhC.png

 

Topic has been pinned for ease of access.

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marblezclassicpreview0.png

Here's a preview of my Marble Zone Project for Sonic Generations. All I'm really able to do is model it. I can't run Generations so I can't import it, and I can't make custom textures all that well, so it'd be nice if I could get some help.

Also: Great Idea for this thread.

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Can I have that engine?

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Can I have that engine?

thats a lot to ask for...

 

You can always learn to develop your own engine, plus I don't think SG is ready for any release, however he can correct me if I am wrong.

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project_wind__character_select_by_tonic4project_wind__character_select_by_tonic4sonic_whirlwind_by_tonic41-d3nq4eh.png

I Started working on Sonic Whirlwind again.

Edited by xXTragicAngelXx
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project_wind__character_select_by_tonic4project_wind__character_select_by_tonic4sonic_whirlwind_by_tonic41-d3nq4eh.png

I Started working on Sonic Whirlwind again.

Cool! I see your using BlazefireLP's Message Box...

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Can I have that engine?

 

Sorry. A.T. is quite right. It's built specifically for my game project.

 

I have no plans for it to be used for anything else.

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@Tragic: Haven't seen that before, nope never. ;3 The character selection screen looks new, though. Very nice!

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Darn. Sonic Worlds dun goofed on me!

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 OnDaLoop_zpsc6e2eb23.pngOnDaHill_zps1566c070.pngOnDaRails_zps779989c4.png

 

Moar Wind of Whirling!

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Untitled-5_zpsf84ccbe5.png

Sprites by Goncas

Engine by BlazefireLP

 

Any more and whirlwinds getting its own topic...

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Looking good.

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Hmm...This all looks really good. I've never dipped my hands into making a Fan game.

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Since its Screenshot saturday. Heres a screen of the game I'm working on. The ESTATE

jo5.png

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Wow this all looks so good. That's it. You all have inspired me to work on making a game. I'm limited to using Stencyl since I have a mac, but I'll be a workin'!

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a494a9d097beb60e5c912539400d3744.pngb9204164e416dbd83bc263be032deea9.png
COMING SOON...

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With a little guidance from my pal Mercury, I almost have time travel functioning again. Unlike in previous versions of my game time zones are completely separate rooms with different layouts. This meant that I needed a new way to determine where the player should spawn after jumping between time zones. The solution is having multiple instances of a spawn object each with it's own spawn_id variable set to a value in the instance creation code. This value is checked against a similar variable set in the time post of the previous room. Each instance of the spawn object then checks to see if it's spawn_id variable matches that of the time post. If it does then that is where the player is spawned.

 

Anyway here's a shot of Sonic running around a pole.

Time-Travel.png

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34ifxhi.jpg

Let me show you my real power.

 

 

2l9skcn.png

FIGHT!!!!

 

1zxl3z7.png

 

TAKE THIS!!!

 

what will happen next...

ohh, MVC2 styled super portrait, this can only get better.

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Time-Travel.png

Sonic be pole dancin'

 

EDIT: Coming Soon: Sonic WoS demonstrates the boost function

Edited by DaHog

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Some of you have seen this in the chat but it's a chunk from Drifting Dynamo past me and Apricity are working on.

dd-past-chunk1.png

Edited by Overbound
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SonicWOS4.png

The new logo for my fangame: Sonic Wrath of Shadows! A mixture of all the previous logos in 1!

Edited by DaHog

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ERMIGHERD DABBLE POST

 

Yep, the logo changed once again:

SonicWOSAlt_Smaller.png
EDIT: 275th POST! WOOOOOOOOOOOOOOOOOOOOOOOO!

Edited by DaHog
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project_wind__character_select_by_tonic4project_wind__character_select_by_tonic4sonic_whirlwind_by_tonic41-d3nq4eh.png

I Started working on Sonic Whirlwind again.

That senctence from a CD-I game tough! XD

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Working on engine similar to Retro Sonic

and Engine editor similar to Multimedia Fusion

 

post-179-0-45261500-1434734850_thumb.png

Edited by __HG__
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